

A fun, fast preview of the character I am currently working on!
Some more fun images of the Blades of Shakti! Subscribe to make sure you don’t miss any updates!
Happy New Year everyone!
Sharing out a speed modeling piece I did over Thanksgiving! I call these the Blades of Shakti!
These pieces are actually a part of an animation I am working on, so subscribe to not miss out!
So you’ve seen the citadel. You’ve seen it’s grimy underground bunker. But you haven’t seen the grand majestic hallways inside it!
Another speed modeling piece I did over Thanksgiving of last year, also going to feature in my animation!
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Another shot/piece I’ve made for the upcoming episode of Age of Spite, this is Dara Surya!
This piece represented a lot of experimentation for me in terms of how I composed the shot, using things like Kitbash3d and adding in my own textures, lighting and ocean sim rather than modeling everything. It somehow worked well.
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This is a shot from my upcoming animation, a project I spent quite some time on. This is the citadel!
The terrain is using a special terrain generation software, coupled with new techniques I’ve learned that I am putting to the test.
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I worked on a fun speed modeling piece of a briefing room that also doubles as a location for my animation. Check it out here:
The final result turned out a lot better than I thought it would. You will be fascinated to learn that there’s very little actual geometry in this scene! It’s mostly heavily reliant on textures! I did design the map on the globe (which you might recognize from a previous post!)
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I’ve been really doing all sorts of new things for this animation. Check out this map I made for the world of Age of Spite! It utilizes 8 naming languages!
You can see here the various nations and regions of this brand new dark fantasy world!
Stay tuned for more updates, and subscribe to ensure you don’t miss episode 2 of Age of Spite!
So as promised, I’ve started adding updates again. I started working on a new animation series called Age of Spite! It’s a dark fantasy sci-fi series, fully animated this time! Below is the first episode! I’m working on Episode 2 as we speak. More details coming soon!
So I ended up finishing my speed modeling piece a few days ago. Here’s how it came out:
I had to shy away from using sand dunes, as I had initially planned, since the sand texture simply wasn’t working very well. I’m sure if I spent a bit more time, I could get more polish on this, but that’s how it goes with basically every art piece ever made.
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Don’t miss out on the rest of my pieces, coming here!